Unit 1: Numbers, Variables, and Equations

Understanding Exponents,
page 6 
Algebra Exponents  a tutorial and quiz on line for additional review and practice
Another exponent tutorial and quiz
Tic Tac Toe Squares  practice squares, cubes, or square roots on sight 
Prime Factors,
pp 1418 
Coloring Multiples in Pascal's Triangle  color numbers in Pascal's Triangle by rolling a number and then clicking on all entries that are multiples of the number rolled 
Factorize and Factorize 2  two activities to learn about factors through building rectangular arrays on a grid. 
Factors & Prime Numbers  Teaches the definitions of product, factor, prime number, composite number, prime factorization and how to do prime factorization using a factor tree. 
Factors of Whole Numbers  a game to practice greatest common factors 
Grid Game  a "shockwave" game to practice factors, multiples, and primes. 
The Product Game  a fun interactive game that exercises your skill with factors and multiples. 
Tic Tac Toe Squares  practice square roots on sight 

Order of Operations,
pp 2528 
Order of Operations game  set the number of questions and your time limit, then drag pieces to make correct equations based on the order of operations 
Using a Model to Solve Equations,
pp 2932 
Equation Balance  A gsp file in which you manipulate virtual objects on a virtual balance in order to understand some basic principles about solving equations (i.e., "do the same thing to both sides"). 
Unit 2: Applications of Ratio, Rate, and % 
Entire Unit 
Figure and Ratio of Area  visualize ratios by changing the sizes and area of one shape and comparing it to another
Gear Inch & Shifting Pattern Calculator  a reallife application of ratio, using cycling gear information
The Meaning of Ratio  interactive interpretations of 2term ratios 
Unit 3: Geometry and Measurement 
Drawing Isometric and Pictorial Diagrams, pp 9697 
Isometric dot paper  make your own isometric dot paper at this website: saves as a pdf file which you can then print as needed
Isometric dot paper  premade, ready to print for those in a hurry
Isometric Drawing Tool  Create dynamic drawings on isometric dot paper. Draw figures using edges, faces, or cubes, and then shift, rotate, color, decompose, or view them in 2D or 3D. 
Building and Sketching Objects,
pp 102105 
GSP dot paper 
Golden Rectangles, pp 130131 
Golden Ratio, from Ask Dr. Math  explanations and diagrams
Golden rectangle  an interactive virtual manipulative 
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Unit 4: Fractions and Decimals 
Fractions,
pp 134164 
Adding Fractions  Illustrates with pictures finding the common denominator.
Fractions  Rectangle Multiplication – Visualize and practice multiplying fractions using an area representation (scroll down the page once you get there, to find the link).
Fractions Tutorials  Highquality fractions tutorials (scroll down the page about half way)
MathSplat  Click on the right answer to addition problems or the bug splats on your windshield!
Who wants pizza?  Explains the concept of fraction, addition and multiplication with an pizza example, then has some interactive exercises. 
Converting Between Decimals and Fractions, pp 165168 
Fractiondecimal Conversions  3 activities 
Unit 5: Data Management 
Entire Unit 
Collecting Data  tutorial and practice; emphasis on vocabulary of data collection
Create a Graph  use this online graph maker to produce a graph in a couple of minute; the resulting graph can be saved as an image to be put into a document or other project
Drawing and Interpreting Graphs  a ninepage tutorial for teachers and advanced students
Interpreting Graphs  a pdf file from Oxford Press; a vocabularybuilding exercise.
Quattro Pro 10 Tutorials  a series of tutorials and help sheets
Reading and Interpreting Graphs  tutorial and practice
Tinkerplots  data and information about Tinkerplots 
Histograms, pp 216220 
A onepage histogram tutorial using Corel Quattro Pro (assumes one already knows how to use Quattro Pro)
Histogram Tool  Create a customized histogram 
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Unit 6: Circles 
Investigating Circles, pp 239241 
Circular Reasoning  a gsp file to explore radius & diameter

Circumference of a Circle,
pp 242246 
Circles and Pi  in vestigate circle properties and how they relate to "pi"
Investigating Regular Polygons  learn to approximate the value of pi (gsp file)
Where's You Get That Pi?  An activity to learn where "pi" comes from 
Area of a Circle, pp 247251 
Area  a large gsp sketch that reviews areas of all plane shapes, including circles 
Unit 7: Geometry 
Angle Properties of Intersecting and Parallel Lines, pp 271277, pp 284289 
Angle Properties of Parallel Lines and Transversals  an activity using Geometer's Sketchpad
Angle Relationships  An interactive gsp tutorial in which students investigate the relationships known as complementary, supplementary, and verticallyopposite angles.

Angles in a Triangle, pp 278282 
Exploring Angle Sums  Construct a figure that illustrates the sum of the angles in a triangle, quadrilateral or pentagon
The Sum of All Angles  Investigate the triangle anglesum conjecture

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Unit 8: Square Roots and Pythagoras 
Entire Chapter 
Proof Without Words  Watch a dynamic, geometric "proof without words" of the Pythagorean Theorem.
Square Root Gizmo  visualize square roots with this handy "gizmo"
Square Root Practice  strictly practice of squares and square roots on sight
Square Roots  information and calculator practice
The Pythagorean Relationship  An activity where students interactively work with the Pythagorean theorem to develop understanding of its principles.

Unit 9: Integers 
Comparing and Ordering Integers:
p 364 
Builder Ted  activity that places integers in numerical order
Temperature Quiz  from the BBC

Adding Integers,
pp 368371 
Circle 0, Circle 21, Circle 99  three java applets involving the addition of positive and negative numbers (scroll down the page once you get there, to find the links) 
Color Chips  Addition  Use this java applet to drag color chips to visualize addition of integers 
Integer Addition  A gsp file to help you visualize adding integers with a number line

Line Jumper Activity  solve + and  integer problems using the number line 

Subtracting Integers, pp 372376 
Color Chips  Subtraction  Use this java applet to drag color chips to visualize subtraction of integers
Subtracting Integers with Counters

Multiplying Integers, pp 380384 
Multiplying Integers  gsp file to demonstrate integer multiplication 
Graphing on the Coordinate Grid,
pp 393397 
Basic Skills  setting up the grid, plotting and labelling points, drawing shapes  using The Geometer's Sketchpad
Catch The Fly A "Flash" game to help learn the four quadrants of the Cartesian plane
Coordinate Graphing  directions for plotting in the first quadrant
Lulu  a game where "Lulu" is moved around on the coordinate grid (first quadrant only)ulu  a game where "Lulu" is moved around on the coordinate grid (first quadrant only) Maze Game  investigate the Cartesian coordinate system by directing a robot through a mine field 
Entire Chapter (Review) 
Integers: Exercises with Signed Numbers  practice pages with feedback 
Unit 10: Algebra 
Whole Chapter 
Algebra Four  play a generalized version of "Connect Four", gaining the chance to place a piece on the board by solving an algebraic equation
National Library of Virtual Manipulatives  explore these activities to extend your algebraic thinking powers 
Unit 11:Probability 
Whole Chapter 
Adjustable Spinners  This tool allows students to create their own spinners and examine the outcomes given a specified number of spins.
Coin Toss  Explore probability concepts by simulating repeated coin tosses
Let's Make a Deal  a java applet based on the TV show: use the applet to see if the odds of winning increase by switching the door
Marbles  simulates an experiment where you remove red, green and blue marbles with or without replacement
Racing Game  One Die  Work in pairs to experiment with the applet's parameters to "see" the effects of each variable on race results.
Racing Game  Two Dice  Similar to the "one die" race; fairly complex
Spinner  A java applet with a spinner shose sector sizes and colors can be adjusted.
Stick or Switch – Investigate probabilities of sticking with a decision, or switching.
Understanding Experimental Probability  Experiment with experimental probability using a fixed size section spinner, a variable section spinner, 2 regular 6sided number cubes or design your own number cubes. 
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